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Kick Kick Rules
Rule 1.
The winner of a coin toss may choose either side or first
serve/kick-off.
Rule 2. The goalie or defender will start the game by
clearly saying "ready" and play the ball off the side wall. A
maximum of five touches between the goalie and the 2 rods
(defenders) are allowed before shooting. On infringement of this
rule, the ball will pass to the defence of the opposing team.
Rule 3. Once a goal is scored, serve/kick-off in defence
goes to the opposing team. If the ball exits the table or
becomes unplayable between rods, it shall return to the server’s
goal area (even if it goes dead in opponent’s goal area)
Rule 4. A match is played first to 11 goals. Teams must
change sides after 10 goals have been scored. If the score
reaches 10-10, the winner will be the first to score a further 3
goals out of 5 balls.
Rule 5. It is forbidden to touch the ball twice with the
same figure or two figures on the same rod before shooting. If
this occurs accidentally, the ball must be passed to the
sidewall before shooting (or passing).
Rule 6. - Spinning
·
Spinning the rods is not allowed
·
A spin occurs when the rod rotates more than 360 degrees
immediately before hitting the ball, or immediately after
hitting the ball.
Rule 7. - Jarring and Interference
·
The table must never be moved or lifted during play.
·
The table must not be jarred when the opponent has possession of
the ball.
·
The table must not be banged or jarred by attacker or defender
at any time prior to a shot.
·
A jar occurs when the ball is caused to move as a result of
movement of the table (e.g. via slamming, or excessive shaking,
of the rods or kicking/bumping the box or legs etc.), other than
a fair attempt to play the ball (e.g. to intercept or deflect a
wall pass where there is no other way of doing so).
·
Players must not interfere with the ball in any way (e.g. by
blowing), or put hands into the playfield if the ball is in
play.
Rule 8. Players are expected to act in an appropriate
sporting manner at all times and not behave in a way that could
discredit the game. Common sense should prevail in any rule
dispute.
Cleaning the balls can restore much lost quality, and can
dramatically reduce those "random walks". There are several
ways:
·
By hand, using cleaning liquid and a scouring pad
·
In the washing machine, by tying them inside a sock
·
Through the dishwasher
The table surface can be cleaned using a damp non-abrasive cloth
and cleaning liquid. Avoid using an excessive amount of water,
as this can cause damage if it gets inside the box or on the
underside of the playing surface. NOTE: Do not use bleach or any
solvent based cleaners, as they can cause corrosion. Do not use
window or glass cleaners, as these will make the surface more
slippery.
Lubrication
Lubrication not only improves the quality of the game play, but
it also reduces wear on the table, as it allows the rods to move
more smoothly. You should apply sufficient lubricant to loosen
the rods, ensuring that you do not accidentally spray the table
or apply so much that it drips on to the table surface. The best
application practice is to apply lubricant to a cloth and wipe
the rods with it. This both cleans and leaves the appropriate
amount of lubricant on the rods.
Mountain bike spray (ideal) or furniture polish can be used on
tables (not bumpers). Silicone oil, used sparingly, is certainly
the best lubricant, safe for use on tables.
NOTE: Never use WD40 on any table as it can corrode rubber
bumpers and plastic joints.
Maintenance
Easy maintenance, fully mechanical operation (no software and no
electronic parts).
Do not leave your table outside. Rain, snow and heavy dampness
could damage the product. We advise not to leave it under the
sun as its colours will fade. |